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英文原文文档地址: Litho-doc
快速开始
准备工作
集成Litho至你的工程
gradle
你可以通过在你的Gradle的build.gradle文件中添加以下代码来把Litho添加至你的Android工程中.
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| dependencies { compile 'com.facebook.litho:litho-core:0.2.0' compile 'com.facebook.litho:litho-widget:0.2.0' provided 'com.facebook.litho:litho-annotations:0.2.0' annotationProcessor 'com.facebook.litho:litho-processor:0.2.0' compile 'com.facebook.soloader:soloader:0.2.0' debugCompile 'com.facebook.litho:litho-stetho:0.2.0' compile 'com.facebook.litho:litho-fresco:0.2.0' testCompile 'com.facebook.litho:litho-testing:0.2.0' }
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Buck
你可以通过在你的Buck的BUCK文件中添加以下代码来把Litho添加至你的Android工程中.
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| android_prebuilt_aar( name = "litho", aar = ":litho.aar", visibility = ["PUBLIC"], ) remote_file( name = "litho-core.aar", sha1 = "sha1here", url = "mvn:com.facebook.litho:litho-core:aar:0.2.0", ) prebuilt_jar( name = "litho-annotation", binary_jar = ":litho-annotation.jar", visibility = ["PUBLIC"], ) remote_file( name = "litho-processor.aar", sha1 = "sha1here", url = "mvn:com.facebook.litho:litho-processor:aar:0.2.0", ) prebuilt_jar( name = "litho-processor", binary_jar = ":litho-processor.jar", visibility = ["PUBLIC"], ) remote_file( name = "litho-annotation.jar", sha1 = "sha1here", url = "mvn:com.facebook.litho:litho-annotation:jar:0.2.0", ) android_prebuilt_aar( name = "litho-widget", aar = ":litho-widget.aar", visibility = ["PUBLIC"], ) remote_file( name = "litho-widget.aar", sha1 = "sha1here", url = "mvn:com.facebook.litho:litho-widget:aar:0.2.0", ) litho_android_library( ... # Your target here ... annotation_processor_deps = [ ":litho-annotation", ":litho-processor", ], annotation_processors = [ "com.facebook.litho.processor.ComponentsProcessor", ], deps = [ ":litho", ":litho-widget", ... ] )
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测试集成情况
你可以通过添加一个由Litho创建的view至activity来测试集成情况
首先,初始化SoLoader.Litho依赖SoLoader来加载底层布局引擎Yoga所需的本地库.在Application中进行这个操作比较合适.
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| [MyApplication.java] public class MyApplication extends Application { @Override public void onCreate() { super.onCreate(); SoLoader.init(this, false); } }
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然后,添加一个预定义的Litho Text组件至activity来显示”Hello world”.
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| [MyActivity.java] import com.facebook.litho.ComponentContext; import com.facebook.litho.LithoView; public class MyActivity extends Activity { @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); final ComponentContext c = new ComponentContext(this); final LithoView lithoView = LithoView.create( this , Text.create(c) .text("Hello, World!") .textSizeDip(50) .build()); setContentView(lithoView); } }
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现在,当你运行app的时候,你就可以看到”Hello World”显示在屏幕上.
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